﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace AloneLibrary.Services.Camera
{
	public interface ICameraHandler
	{
		Matrix Projection { get; }
		Matrix View { get; }
		Vector3 Position { get; set; }
		Vector2 Rotation { get; set; }
	}
}
